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- on startMovie
- global SETUP
- set the visible of sprite 2 to 0
- set the visible of sprite 3 to 0
- set SETUP to EMPTY
- end
-
- on doSwap SCREENSHOTNAME, TEXTNAME
- set the memberNum of sprite 6 to the memberNum of member SCREENSHOTNAME
- set the memberNum of sprite 7 to the memberNum of member TEXTNAME
- updateStage()
- end
-
- on doCursor
- set CURSOR1 to the memberNum of member "Cursor"
- set CURSOR1MASK to the memberNum of member "CursorMask"
- cursor([CURSOR1, CURSOR1MASK])
- end
-